Backrooms entity rattlers. Download 3D model. Backrooms entity rattlers

 
 Download 3D modelBackrooms entity rattlers 1: kane's backrooms lore is better than the wiki lore

Backrooms entity sound. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. AI Chat AI Image Generator AI Anime Generator AI Human Generator AI Person Generator Stable Diffusion Online AI Character Description Generator AI Text Adventure AI Text Generator AI Poem Generator AI Meme Maker Furry AI Art. r/itswooshwithfouros. 它们不会直接杀死流浪者,但会不断发出响尾蛇的声音,这纯粹是为了把流浪者逼疯。. Their behavior is unusual for entities, as they. Their torso, limbs and head consists of randomly placed, bloody rods. Something I find curious is that it refused to follow the cameraman to the level below. Entity 22 will warn the wanderer about the upcoming danger. This Backrooms video explains the Rattlers Backrooms Entity's behaviour and how to. Time does not function in the same manner inside the Backrooms, and along with this, there are dangerous entities lurking in the shadows. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. Watchers. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. This is paper mask from lvl 01 in backrooms all seeing in Rec room. The Backrooms. 致力于介绍后室的全部层级~ 第一部分哦!. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. Template Guide - A quick and simple guide to many useful templates. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. show more almost yours: 2 weeks,. Level 1995 is the 1996th level of the Backrooms. Their presence in a level can be distinguish by tangerine font. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. Hounds are humanoid entities with canine attributes. The concept of backrooms is dying : r/TheBackrooms. Entity from Level 0. Edit Contents 1 Entities 2 What are Entities? 3 Entities are monsters in the Backrooms, some are nice, some are mean, and some are pure evil. 2! You can use pages on this site to practice formatting, store works in progress, or simply have a place to put drafts so you can show others and get feedback before posting to the main site. The best way to escape a Smiler is to keep eye contact. What's This Backrooms Entity? votes The Darkness Rattler Duller Smiler Frowner Voting closed comments sorted by Best Top New Controversial Q&A. The Backrooms are, indeed, liminal spaces, prime examples of what Dictionary. Mother takes the appearance of an angel with a missing wing and only yields a white smile with no eyes, she emits a heavy darkness around her due to the anomalous properties of Sublevel 1. Kitty is entity number 10. Bad Monday Simulator has it's own category on Twitch![Developers: Wiki Staff] [ABOUT ]( Project : Backrooms is a ROBLOX Horror Game based on the Backrooms Creepypasta, about No-Clipping through our Reality and ending up on the Unknown, filled with Liminal Spaces & Mysterious Entities chasing you down. . 8/0. 7w8. He lives in level 974 (Ki. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. This area looks like a dim lit hotel from the 60. Youre gonna die a lot in this one (not very balanced) so its not scary. A Backrooms Journey. Some Levels contain ambient sounds taken from Enter The Backrooms, and are made by Justin Kroh. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. Alternate Continuity: Avatars of the Pillars even exist in other interpretations of The Backrooms, including the Fandom wiki. 5w6. Skin Stealers. Every Day new 3D Models from all over the World. That includes "Smilers Backrooms" Frowners and Rattlers too. Ik his story but I certainly see him as an entity jumping upon universes intino ppls. 3 Entities 200-299 1. Entity 17, commonly referred to as "Kats" due to their appearance, are entities that can be compared to their Frontrooms counterparts, Kats occupy the typical physical characteristics such as — strong flexible bodies, quick reflexes, sharp teeth, along with retractable claws, these creatures are generally situated in forest-like regions. Click to find the best Results for backrooms entity Models for your 3D Printer. Due to how common they are, alongside. Entity 20 is 36,089. He is a master of illusion, capable of re-writing his local reality to an impressive degree. ago. Entities are creatures inhabiting the Backrooms. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. That includes "Smilers Backrooms" Frowners and Rattlers too. 1: "落雪的郊区"层级. 283. auto. one who relates to this xenogender may feel detached from their body, or feel as though their body is shrouded in darkness. The Backrooms (stylized as THE BACKROOMS), is an omnipotent entity. in my opinion, I prefer the backrooms in a maze type thing where you loose all hope. ago. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, “Thaslassophobia. Inside the Mimic, the drone found a wristwatch, a hammer, a lighter, and army boots. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. Entrance: Find a hole in level 0. *The Buzzkill: These entities are known as the natural predators of partygoers, as a single buzzkill can kill multiple partygoers at the same time. The process by which these photos are captured is unknown, and evidence of The Cameraman has yet to be proven; however, its existence could serve as an explanation for the mysterious phenomenon of images. Windows let in the fresh air. This is due to the large entity that has super strength, speed, hearing, and durability that. Level 4, Odd numbered levels Explanation Entity 832 (also known as Pinhead) is a bowling pin shaped entity that can somehow only project itself and be found on odd levels with 16. They're always smiling. A Familiar Place - Part 1. O explorers. Information of the creatures. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. The entity's feet appear to be 'flat' although it does share some similarities with normal human. 5 and can be found traversing the level in a hunt for any Wanderers. 9-Rattlers. . Howler is an Entity from Kane Pixels’s Backrooms Movies - Minecraft Backrooms Entity Howler/Bacteria - Download Free 3D model by BIGBADTIKY999 (@bigbadtiky999sbhomo) Explore Buy 3D models. Stretch brings you The Backrooms Entity 10 - "Skin-Stealers" Animation. Do something generous. The pitch depends on what the entity is trying to communicate. Complete Work; 04 Jan 2023. The Entities. ; Deity of Mortal Creation: Semi. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. The Backrooms. . Remember you can always share any sound with your friends on social media and other. I BELIEVE Entity 1’s role is taken by the Enigmatic Entities. . Partygoer, both V1 and V2 models. Smilers are generally hostile, and there have been many confirmed sightings of them. . The Backrooms are an online fiction originating from a creepypasta posted on a 2019 4chan thread. She inhabits Sublevel 1. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. 8w7. Yet another scarry PNG VTF Texture. This entity will be seen on the levels that appear like. Video Game. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. The another entity that threw a chair and caused the cameraman death. . 9w1. The bacteria feels like something you could see in the backrooms. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. Mother will walk towards any player within a medium-sized. Apr 1st 2022. The Backrooms HD wallpaper; 1596x1197px. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. No, even if they aren’t a part of the backrooms something keeps them there. Social behaviours. Smilers can be easily avoided by staying in the. They are large eyeballs with a red iris and 4 long brown appendages, which move backwards and forwards as it moves. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. Backrooms Wiki is a FANDOM Lifestyle Community. That, and Kane's canon is just entirely separate from the wikidot in general. Smilers tend to reside in dark areas on Level 2 and Level 3. You can post some of your art here, but not to the point where you're always posting your art here. . Yes these dangerous Backrooms Entities are. I’m not going to say any names but there are people making polls and stuff about that entity and it is honestly frustrating to see them. r/backrooms • Where am i? r/backrooms • First back rooms photo I’ve taken. That's a good idea as well. The ceiling is low; only being 4/four feet. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't look back. This guide is meant to help newcomers, called Wanderers, prepare physically and mentally for the Backrooms. The map has the signature mono-yellow walls and carpet, and fluorescent lights, which emit a loud buzzing sound. Rooms would be dark and stuffy without the presence of windows. I don’t know if frowners and rattlers have a rivarly like smilers and rattlers and frowners and rattlers do they and why. . Published 2 years ago. Some Wretches will form groups whereas others. Contains ads. . Adding this entity to the wikidot would be like adding MCU Thanos to an Earth-616 wiki (as they are fundamentally different worlds). A Rainy Day. Listen and share sounds of Backrooms. This area looks like a dim lit hotel from the 60-70s. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Area 1 is the first area one will encounter upon entry. backrooms. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. The Game Master is a sentient entity with an erratic personality. No multiple cases of two or more people entering Entity 666's interior in separate locations at the same time had ever been reported. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. Join the discord server : Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som. Then theres the. ︎ reload. Their torso, limbs and head consists of randomly placed, bloody rods. Entity 20 is nearly immortal due to its regeneration ability. 1296 "backrooms entity" 3D Models. Level 6. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. To start watching the series. Entity 4-Skin Stealers. The level has 5 areas that vary in safety. Entity 20, referred to as Scits, are a small crustaceous species that stem from the Anomalocarididae family — which went extinct in the Frontrooms around 448 million years ago. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. The Storyteller is able to manipulate any form of information, from books to human memories. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. Now Am In The Backrooms, Here Are Some HD wallpaper; 1598x900px. Entity 3-Smilers. Their Base is known to be "The Smiling Room". They seem to be sapient and aware of their inhuman nature. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. The Backrooms. 又怎么了?. The Pillars were given form when sentient life. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. Location The Backrooms. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. 8 Rattlers • Uncommon on dark levels. The Traveling Merchant can be found selling items from the. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces — the only things which reflect light. The Backrooms is an internet meme, Creepypasta and quasi-Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one "noclips" note out of reality. Outside of one room, Level 7 is a vast, shallow ocean. 8 Kilograms/429. Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. Level 9. They don't need to eat anything, since they don't hunt anything. Why is there just a very convenient harpoon laying around. Level fun is the safest level =), we're always trowing parties, come party with us!!!! =) ( We also have lots of cake!!! 🎉 ) Just-An. Then theres level fun. Joke Entity XX - "A Funny and Ambiguous Entity Name, Which Could Mean Virtually Anything" Joke Entity 99 - "Operative Bruce Ackerman's Inability To Read The Fucking Room" Joke Entity 418 - "Of Coffee and Criminals" Joke Entity 666 - "The Chicken Man" Joke Entity 667 - "Satan" Joke Entity 9. Based on The Backrooms (Creepypasta) (3) Horror (1) Anal Sex (1) Voyeurism (1) An Archive of Our Own, a project of the Organization for Transformative Works. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. . These are dangerous as they can mimic and take the appearance of the human that they have defeated. Survival Difficulty Guide ⁣ – All survival difficulties that can be used to classify a level. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. one who relates to this xenogender may feel detached from their body, or feel as though their. They are frequently found stationed in corners or hallways, remaining static until they're disturbed. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. ‣ Skin-stealers • Majority but mostly in the first 3 levels of the Backrooms . Smilers tend to reside in dark areas on Level 2 and Level 3. . ——下室 Backrooms 层级介绍(三)【Backrooms后室】. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Backrooms entity scream. Though, they telepathically communicate words as their direct communication to wanderers. They all canonically coexist in the same cosmology. It's your mind messing with you for you being alone with your thoughts until the point you start seeing hallucinations. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. . Level 4 isn’t safe, but it’s the best option if you can’t trip in to 6. backrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entity. 正在加载. That is just my theory. It resembles a Japanese style spa resort, and it has plenty of food and other humans that call it home. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. The Window has a figure inside, always pointing at the target. Their blood is translucent, and they can mimic human speech. The Anti-Entity Group (A. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. * BlasphemousBoast: Claims to may just be the only one worthy to inherit ownership baddest of ''all'' of the Backrooms. Smilers can hide in the light and dark. Joy and Sorrow. Some Smilers may look different. Dunks are well-known for how easily they may be tamed, and how excessively compliant they are towards their owners. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. As you can see in the note it describes massive scars which I think are battle scars left by other primordial smilers so I think once the Pri. They are humanoid creatures with white teeth and one or two glowing eyes. Do something generous. Entrance: Noclip into a pillar in level 1. an entity can be described as "anything that lives in the Backrooms. . This list is actively modified to accommodate newly. Problem is, I can't find it anymore, and every time I search for a backrooms game like that, I get a dozen games all called "The Backrooms" full of jumpscares. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. What is entity 1? As of now, there is no Entity 1. Entity 1-Entity 1 Proposals. Skin Stealers are opposite of Skin Givers. . contest-winner entity goicon2021 masked-maidens unmasked-canon. I was really curious to know if I could outrun them or even if Usain Bolt could outrun them. Want to discover art related to backrooms? Check out amazing backrooms artwork on DeviantArt. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. Entity 4. This Backrooms Explained explains what exactly a Fr. They can be identified by their signature reflective eyes and teeth gleaming in the dark. 2k Views 7 Comment. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. They have the appearance of a crude, white glowing smiley face. 它们不会直接杀死流浪者,但会不断发出响尾蛇的声音,这纯粹是为了把流浪者逼疯。. More posts you may like. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. Entity 58, 'The Sleep Paralysis Demon', or even 'The Demon' is considered one of the least understood entities within The Backrooms as it is a relatively harmless yet disturbing sleep phenomenon experienced by a small percentage of people in The Frontrooms. Q Q smilers • common in the Q rooms,. #backrooms #thebackroomsCheck Out THE BACKROOM 1998 Game On Steam Image of Level 67, taken by two S. 7590% chance of appearing. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. Though birds can often be a common sight to wanderers of The Backrooms, depending on various accounts and who is asked, not all birds are classed as Entity 40. Rattler, in. July 2, 1955 — Pam-Am Flight 913 (or 914–the data is confusing) takes off from New York City and disappears. This entity resembles a disheveled humanoid figure that walks all on fours, similar to a dog or a caveman. They lack a nose, and have two large white holes where their eyes are. 46 Lbs for the females. They often have unnaturally colored eyes- specifically, shades of purple. . Step 2: Make a mental note of your surroundings, and to determine which Level you've landed in. Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. . 4 %free Downloads. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. But. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. Life and Death. . Trash, overgrown grass and pest problems can spill over into neighboring properties. Art & abstract; 3D ModelsCharacters & creatures; 3D. It shares the magnitude of the main pool complex, with haphazardly separated rooms and intricate architecture, more often than not presenting chaotic patterns throughout the level. This a backrooms entity Minecraft Mobs was remixed by Gleeful Nautilus. , the group actively hunts and kills entities in the Backrooms. It consists of several different looking areas, but the largest area of the Backrooms has the appearance of an empty office building with bright yellow wallpaper. Duller Backrooms Entity 8 Rigged. Dullers are strange creatures generally found in the lower levels of The Backrooms. Often, these entities are located in the darkest and most dangerous levels in the Backrooms. 01 Lbs for males, and 194. #Backrooms #the backrooms #Dollface #dollface backrooms #backrooms dollface #smiler #smiler backrooms #backrooms smiler #frowner #frowner backrooms #backrooms frowner #the other two are. Level 9123 appears to be an abandoned hotel from the 60-70s. 46/6. Clinker Toys can vary in appearance and shape, but all act very similar. 1) These entities are humans that became insane. 99. Backrooms meme sountseee. . So I found a backrooms game where there's no entities. However there is also a theory that it's what they make their infamous rattling sound with. Such as one of the worst entities, the stalker. Level 37. Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. They are currently in testing, found only in Mobile Sprint Test. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. backrooms. Description. The divergence between Entity 14 and a non-anomalous rainbow present in the Backrooms is the panoramic view, more often called a full 180-degree rainbow. Entity 12 ‣ Ningens • Level 7. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. Objects denoted with [NO DATA] are empty addresses in the database, just waiting to be filled — for the sake of your fellow wanderers, please contribute. Lastly, "habitat" refers to how often you'll encounter the entity. A Long Forgotten Exclamation. What's This Backrooms Entity?. G. . Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. * EvilerThanThou: Gaius fatally splatters him under She smashes her enormous fist. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. But somehow it became real. them all. Starring at them directly or getting in too close will lead to certain death. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. . Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. Entity 24Official name: Death RatsHabitat: Majority of levels in the BackroomsDeath Rats are Entities that can be found in various Levels of The Backrooms. Behaviors"If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. "Number", as the name suggests, refers to the numerical notation of an entity. I like the wiki because it's user friendly and is very expansive but on the other hand Kane Pixels's Backrooms lore is super well written and. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. Image: The Backrooms Wiki. Appropriately, this level is home to some aquatic entities. . They have long bony limbs, sharp claws, have eyes that are fully white, lacking irises or pupils and walk on all-fours like a dog, hence their name. Description. They are androgynous and presumed non-binary. I don't know I'm kinda mutual when it comes to the backrooms lore. Like i said it's slowly dying by really out of place posts. Entity 147 instances often wear sleeved clothing in order to hide their arms. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. Entity 23: Unapproachable Horse. A radio-controlled drone with a camera was sent inside the entity. Post author: Post published: May 16, 2023 Post category: augusta national women's am 2021 prize money Post comments: how many times did jesus predict his death how many times did jesus predict his deathIdentification of objects is extremely important to prolonged habitation of the Backrooms, as look-alikes exist. Every Day new 3D Models from all over the World. Get inspired by our community of talented artists. Many consider it to be the embodiment of the Backrooms. Also, if you play them, some entity will come out of the TV or Computer screen and kill you!!! Entities [] Red eye Lurkers; Scary entities; Partygoers (Nope, I didn't invite them to my level.